Abstract

Cartographic interpretation requires accurate spatial orientation. Two main sources of spatial knowledge acquisition inform spatial orientation ability: map-like perspective (map reading), and ground level perspective (wayfinding). The Pokémon GO game incorporates both types as players use a map to orient themselves while also moving around in the environment. This article presents research with university students in which the impact of Pokémon GO on spatial orientation is measured. The Pokémon GO application can offer great possibilities for planning workshops for improving spatial orientation.

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