Abstract
Massively multiplayer online games (MMOGs), represent a new genre in the online games industry. They are immensely popular and many MMOGs report millions of subscribers. These games are considered to be the evolution of text-based multi-user dragons (MUDs). The first MUD was developed in 1979 and allowed text-based communication between players in numerous chatrooms. With the introduction of graphics, the first MMOG was launched in 1984 and, since then, many new titles have been introduced into the market. At the moment, there are over 100 commercial MMOGs released and about 94 more in the stage of development or beta testing.1 MMOGs are different from other types of online games, such as internet games (i.e., chess) or network role-playing games (i.e., tournaments). MMOGs are “active” 24/7 and available for a player to enter and interact with. Most commercial MMOGs require a monthly subscription, where players assume the role of a fictional character (also known as avatar or persona). Each character is capable of performing various activities based on a series of skills The higher the level of a trained skill, the better the character can handle virtual tools and gain access to special areas of the game environment (e.g., more difficult missions).
Published Version
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have