Abstract

This paper presents the development and evaluation of PICTOAPRENDE, which is an interactive software designed to improve oral communication. Additionally, it contributes to the development of children and youth who are diagnosed with autism spectrum disorder (ASD) in Ecuador. To fulfill this purpose initially analyzes the intervention area where the general characteristics of people with ASD and their status in Ecuador is described. Statistical techniques used for this evaluation constitutes the basis of this study. A section that presents the development of research-based cognitive and social parameters of the area of intervention is also shown. Finally, the algorithms to obtain the measurements and experimental results along with the analysis of them are presented.

Highlights

  • The Autism Spectrum Disorder(ASD), present in childhood, is identified due to a person’s difficulties, changes or delays to develop social relations and communication

  • These technologies allow to develop therapeutic games to stimulate and help the educational cognitive development in an enjoyable manner.[3]. They permit to assess the learning process by using statistical methods such as Bootstrap, realizing the Android application PICTOAPRENDE. This is an interactive software for children and young people who were diagnosed with autism spectrum disorder (ASD)

  • All data went through hypothesis testing for validation purposes; a value of 0,05 was yielded for all options of PICTOAPRENDE, claiming 95% of certainty on the data

Read more

Summary

Introduction

The Autism Spectrum Disorder(ASD), present in childhood, is identified due to a person’s difficulties, changes or delays to develop social relations and communication. Mobile devices like smartphones and tablets are widely used for teaching purposes because children and adolescents diagnosed with ASD present a great deal of interest on them These technologies allow to develop therapeutic games to stimulate and help the educational cognitive development in an enjoyable manner.[3] They permit to assess the learning process by using statistical methods such as Bootstrap, realizing the Android application PICTOAPRENDE. This is an interactive software for children and young people who were diagnosed with ASD. Data collection: results obtained from the assessments that were applied to the sample by the use of the proposed scale of skills

Tabulation of results
Bootstrap Algorithm for Hypothesis Testing
Bootstrap algorithm for confidence intervals
Experimental results
PictoActions
Emergency Numbers
Conclusions
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call