Abstract
In conflict tasks like the Simon task, participants are instructed to respond to a task-relevant target dimension while ignoring additional distracting information. In the Simon task the distracting spatial information can be congruent or incongruent with the task-relevant target information, causing a congruency effect. As seen in the proportion congruency effect and the congruency sequence effect, this congruency effect is larger in mostly congruent blocks and following congruent trials, respectively. Common theories suggest that when the proportion of incongruent trials is high or after an incongruent trial, focus on the task-relevant target information is increased and distracting information is inhibited. In two experiments, we investigated how reward modulates these phenomena. Specifically, performance-contingent reward – but not non-contingent reward – increased the usage of the distracting information in mostly congruent blocks or following congruent trials, while the adaptation to incongruency (i.e., mostly incongruent blocks or preceding incongruent trials) was the same in all conditions. Additional diffusion model analyses found that this effect of performance-contingent reward was captured by the drift rate parameter. These results suggest an increased focus on the target information by incongruent trials independent from reward, while the adaptation to (mostly) congruent trials characterized by increased usage of distracting information can be motivationally boosted. That is, performance-contingent reward increases the use of congruent distracting information beyond a mere relaxation of the increased target-focus following (mostly) congruent trials.
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