Abstract

Problem statement: Optical Packet Switching (OPS) and transmission networks based on Wavelength Division Multiplexing (WDM) have been increasingly deployed in the Internet infrastructure over the last decade in order to meet the huge increasing demand for bandwidth. Several different technologies have been developed for optical packet switching such as space switches, broadcast-and-select, input buffered switches and output buffered switches. These architectures vary based on several parameters such as the way of optical buffering, the placement of optical buffers, the way of solving the external blocking inherited from switching technologies in general and the components used to implement WDM. Approach: This study surveys most of the exiting optical packet switching architectures. A simulation-based comparison of input buffered and output buffered architectures were presented. Results: The performance analysis of the selected two architectures derived using simulation program and compared at different scenarios. We found that the output buffered architectures give better performance than input buffered architectures. Conclusion: The simulation results shows that the-broadcast-and-select architecture is attractive in terms that it has lees number of components compared to other switches.

Highlights

  • Some studies have shown that the ultimate capacity of photonics-based switches will exceed the capacity of Optical Packet Switching (OPS) and transmission large electronic switching nodes (Masetti et al, 1996; networks based on Wavelength Division Multiplexing Zhang, T et al, 2006)

  • An optical packet network consists of optical photonics is the potential of optical transparency

  • Several different technologies have been developed for optical packet switching such as space switches, broadcast-and-select, input buffered switches and output buffered switches

Read more

Summary

INTRODUCTION

Some studies have shown that the ultimate capacity of photonics-based switches will exceed the capacity of Optical Packet Switching (OPS) and transmission large electronic switching nodes (Masetti et al, 1996; networks based on Wavelength Division Multiplexing Zhang, T et al, 2006). Several different technologies have been developed for optical packet switching such as space switches, broadcast-and-select, input buffered switches and output buffered switches These architectures vary based on several parameters such as the way of optical buffering, the placement of optical buffers, the way of solving the external blocking inherited from switching technologies in general and the components used to implement the WDM. The delay is chosen at packet arrival and a packet is lost when the required delay is larger than

MATERIALS AND METHODS
RESULTS
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.