Abstract
Abstract The campus introduction program is given to first-year students to prepare for college. The introduction of campuses using Virtual Reality technology has already begun in several universities. This study aims to describe the use of Virtual Reality technology as a freshman Virtual Guide media for campus introduction in several universities. In particular, this study will describe the VR media used and the content of services available at the university for students. The research method uses a literature review with various information from journals. The results of the study concluded that several campuses in various parts of the world have implemented Virtual Reality technology as a freshman Virtual Guide media for campus introduction. Campuses include Western Sydney University, Brock University, and the University of Miami (UM). Virtual Reality technology can provide new experiences for students so that further development needs to affect the influence of immersive experiences on the student learning process in the future. Keywords: technology, virtual reality, campus life, college, freshman virtual guide Abstrak Program pengenalan kampus diberikan kepada mahasiswa tahun pertama untuk mempersiapkan diri belajar di perguruan tinggi. Pengenalan kampus menggunakan teknologi Virtual Reality sudah dimulai di beberapa universitas. Penelitian ini bertujuan untuk mendeskripsikan penggunaan teknologi Virtual Reality sebagai media freshman Virtual Guide untuk pengenalan kampus di beberapa universitas. Secara khusus penelitian ini akan mendeskripsikan media VR yang digunakan dan konten layanan yang tersedia di universitas bagi mahasiswa. Metode penelitian menggunakan kajian literatur dengan berbagai informasi dari jurnal. Hasil penelitian menyimpulkan bahwa beberapa kampus di berbagai belahan dunia telah mengimplementasikan teknologi Virtual Reality sebagai media freshman Virtual Guide untuk pengenalan kampus. Kampus yang menggunakan antara lain Western Sydney University, Universitas Brock, dan University of Miami (UM). Teknologi Virtual Reality dapat memberikan pengalaman baru bagi mahasiswa sehingga perlu pengembangan lebih lanjut bagaimana pengaruh pengalaman yang imersif terhadap proses pembelajaran mahasiswa dimasa depan. Kata Kunci: teknologi, virtual reality, kehidupan kampus, perguruan tinggi, freshman virtual guide.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Similar Papers
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.