Abstract

This development research aims to develop student discipline values through PJOK learning with modifications to traditional games for fifth grade students at MI AL Ahmad Krian. The validation instruments used were (1) validation from 1 PJOK learning expert, (2) validation from 1 game expert, (3) validation from 1 practitioner expert. Data were analyzed descriptively by Research-Based and Development (RND. Research-Based and Development (R&D) on assessment guidelines. The results of the assessment given by PJOK learning experts and game experts were included in the very good criteria. Meanwhile, the results of small group trials were included in very good criteria. As well as the results of field trials are also included in very good criteria. The conclusion in this development research is that a modification of traditional games has been developed through PJOK learning to increase the discipline value of fifth grade students at MI Al-Ahmad, Krian District, Sidoarjo Regency in the form of a manual The book explains in more detail about the game model, game rules, tools used, and how to carry out the game as well as an assessment sheet for the teacher. This game consists of two types/patterns of play, namely the easy type (easy) and the difficult type (hard)

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