Abstract

Although boundary condition problems in quantum mathematics (QM) are well known, no one ever used boundary conditions technology to abolish quantum weirdness. We employ boundary conditions to build a mathematical game that is fun to learn, and by using it you will discover that quantum weirdness evaporates and vanishes. Our clever game is so designed that you can solve the boundary condition problems for a single point if-and-only-if you also solve the “weirdness” problem for all of quantum mathematics. Our approach differs radically from Dirichlet, Neumann, Robin, or Wolfram Alpha. We define domain Ω in one-dimension, on which a partial differential equation (PDE) is defined. Point α on ∂Ω is the location of a boundary condition game that involves an off-center bi-directional wave solution called Æ, an “elementary wave.” Study of this unusual, complex wave is called the Theory of Elementary Waves (TEW). We are inspired by Kurt Gödel and Alan Turing who built mathematical games that demonstrated that axiomatization of all mathematics was impossible. In our machine quantum weirdness vanishes if understood from the perspective of a single point α, because that pinpoint teaches us that nature is organized differently than we expect.

Highlights

  • We have reduced the entire weirdness of quantum mathematics (QM) into 25 simple equations, each of which makes sense, and quantum weirdness vanishes, as we are about to demonstrate. 3.4 Definition of Æ We will define an “elementary wave Æ” which is a convenient way to cluster several other variables such as ψL and ψR into a powerful variable Æ that will be the center of our discussions

  • The biggest accomplishment of this article is to demonstrate that, within the fanciful world of our mathematical games, quantum weirdness can be solved as a mathematical problem

  • In the first all weirdness was concentrated into one single point named α

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Summary

Introduction

You never heard of a boundary condition that says that “a complex plane wave ψL reflects off particle α at the ∂Ω boundary, and as it reverses direction it becomes a Schrödinger wave named ψR that transports particle α back to the detector, and the detector is the other boundary in this onedimensional domain.”. This sentence is so dissimilar to Dirichlet that one wonders if it should be called a “boundary condition.”. Ours is a new perspective on the boundary conditions governing complex waves interacting with a single free particle in one dimension.

Another puzzle for you to solve
What Gödel and Turing accomplished
Rules of our game
The central role of particle α
Boundary conditions in a neutron interferometer experiment
Summary of the neutron interferometer data
The PDE wave equations defined on domain Ω
Deriving our complex wave equations in one dimension
A proposed experiment
Schrödinger’s cat
The meaning of “wave function collapse”
Another mathematical game
Brief summary of the TEW results
Bell’s inequality
Conclusion
YouTube video
Conflict of interest

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