Abstract

A spectral agreement between the original scene and a printed reproduction is required to achieve an illuminant-invariant visual match. This is usually impossible since the spectral gamut of typical printing systems is only a small subset of all natural reflectances. Out-of gamut reflectances need to be mapped into the spectral gamut of the printer minimizing the perceived error between original and reproduction for more than one illuminant. In this paper, we propose an algorithmic framework for spectral gamut mapping to achieve a reproduction that is as visually correct as a colorimetric reproduction for one illuminant and is superior for a set of other illuminants. A sequence of hierarchical mappings in 3-D color spaces are performed utilizing the observer's color quantization to increase the spectral variability of subsequent transformations: For the most important illuminant a traditional colorimetric gamut mapping is performed. For any additional illuminants colors are mapped onto pixel-dependent paramer mismatch gamuts preserving the visual equivalence of previous transformations. We present a separation method for investigating the spectral gamut mapping framework and show that hue shifts and chroma gains cannot be always avoided for the second and subsequent illuminants and that the order of illuminants has a large impact on the final reproduction.

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