Abstract

Techniques of 2D‐3D conversion of video images are based, as a rule, on the computer analysis of 2D view images content allowing to extract information about the depth of three‐dimensional (3D) scenes. This paper presents a method of quasi‐stereoscopic perspective (QSP) to implement a real‐time 2D‐3D video conversion without any analysis of the image content (structure). The QSP technique is based on creation of the second 2D image differing from the original (first) 2D image by introduced artificial horizontal parallax changing along the vertical direction of 2D image. Despite of the simplicity of implementation, the QSP is capable to reveal stereoscopically the natural depth of 3D scenes. This is similar to how the law of the geometrical perspective reveals the depth of 3D scene, represented on 2D picture or drawing. The practical implementations of the QSP by using digital and analog electronic devices are considered.

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