Abstract
Three-dimensional (3D) scene recovery from two-dimensional (2D) image data is a challenging task. Typical methods applied involve computing 2D image feature correspondences between multiple frames, used in conjunction with camera models and movement to recover 3D feature position. In this work, we present a novel method for 3D scene recovery from monocular video. To provide greater robustness, we propose that rather than searching the 2D image space for feature correspondence, the 3D space in which the recovery is performed is searched directly. However, the search space presented by such a task can be quite large. We, therefore, present a technique to reduce the traversal of this search space. This comprises of enforcing geometric constraints on the recovered 3D data, ensuring a logically consistent 3D scene is reconstructed. We further propose a method (combining sequential image subtraction and region growing) to cope with the problems of 3D scene reconstruction as applied to unconstrained outdoor data. The proposed method is applied to the 3D recovery of outdoor scenes. Comparing with other, more traditional, 3D recovery methods, the proposed method provides more accurate results.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.