Abstract
AbstractThe peeling of a d‐dimensional set of points is usually performed with successive calls to a convex hull algorithm; the optimal worst‐case convex hull algorithm, known to have an O(n˙ Log (n)) execution time, may give an O(n˙n˙ Log (n)) to peel all the set; an O(n˙n) convex hull algorithm, m being the number of extremal points, is shown to peel every set with an O(n‐n) time, and proved to be optimal; an implementation of this algorithm is given for planar sets and spatial sets, but the latter give only an approximate O(n˙n) performance.
Published Version
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