Abstract
We study the effects of projection of three-dimensional (3D) data onto the plane of the sky by means of numerical simulations of turbulence in the interstellar medium including the magnetic field, parameterized cooling and diffuse and stellar heating, self-gravity and rotation. We compare the physical-space density and velocity distributions with their representation in position-position-velocity (PPV) space (``channel maps''), noting that the latter can be interpreted in two ways: either as maps of the column density's spatial distribution (at a given line-of-sight (LOS) velocity), or as maps of the spatial distribution of a given value of the LOS velocity (weighted by density). This ambivalence appears related to the fact that the spatial and PPV representations of the data give significantly different views. First, the morphology in the channel maps more closely resembles that of the spatial distribution of the LOS velocity component than that of the density field, as measured by pixel-to-pixel correlations between images. Second, the channel maps contain more small-scale structure than 3D slices of the density and velocity fields, a fact evident both in subjective appearance and in the power spectra of the images. This effect may be due to a pseudo-random sampling (along the LOS) of the gas contributing to the structure in a channel map: the positions sampled along the LOS (chosen by their LOS velocity) may vary significantly from one position in the channel map to the next.
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