Abstract

The causes and prevention of nuclear war are critical to human survival but difficult to study empirically, as observations of nuclear war do not actually exist in the real world. The literature on nuclear war has remained largely theoretical as a consequence. To circumvent the observational constraint, this article investigates the impact of proliferation with laboratory-based nuclear-option games that experimentally manipulate the number of players ( N) with a nuclear option. Results show that decisions are mostly peaceful in the dyadic N = 2 condition despite the existence of nuclear options with a relative first-strike advantage. However, a jump beyond N = 2 in the crisis interaction significantly sharpens the propensity to use the nuclear option. The findings highlight an avenue of research that evaluates mechanisms of nuclear war experimentally, moving research beyond the theoretical domain.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.