Abstract

This work seeks to understand how and if the entertainment experience obtained by watching videos on the Tik Tok social platform that uses editing and design tools, such as distortion filters for physical appearance and voice, is an immersive experience that causes a Shock to the user as seen in Walter Benjamin. And if the social network has created daily increasing the number of accesses, seeking to retain the media user and seem to attempt to lead the user to an Attention Economy system described by Jonathan Crary. Platforms that work with such design are also guided by the hands of users with content creation to Shock an audience immersed in what is called Snack Culture by Scolari. As for a culture that develops a sensorial audio-visual content format, these contents provoke a sensory effect, a brief experience within a platform design that can create a dynamic between playful and entertainment. This text is built applied to the communicational practice of the use of platforms and is an attempt to understand the contemporary media paths that are outlined with the platform of culture.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.