Abstract

Network Coding is a relatively new forwarding paradigm where intermediate nodes perform a store, code, and forward operation on incoming packets. Traditional forwarding approaches, which employed a store and forward operation, have not been able to approach the limit of the max-flow min-cut throughput wherein sources transmitting information over bottleneck links have to compete for access to these links. With Network Coding, multiple sources are now able to transmit packets over bottleneck links simultaneously, achieving the max-flow min-cut through-put and increasing network capacity. While the majority of the contemporary literature has focused on the performance of Network Coding from a capacity perspective, the aim of this research has taken a new direction focusing on two Quality of Service metrics, e.g., Packet Delivery Ratio (PDR) and Latency, in conjunction with Network Coding protocols in Mobile Ad Hoc Networks (MANETs). Simulations are performed on static and mobile environments to determine a Quality of Service baseline comparison between Network Coding protocols and traditional ad hoc routing protocols. The results show that the Random Linear Network Coding protocol has the lowest Latency and Dynamic Source Routing protocol has the highest PDR in the static scenarios, and show that the Random Linear Network Coding protocol has the best cumulative performance for both PDR and Latency in the mobile scenarios.

Highlights

  • Broadcasting is a linear transmission mechanism, including multimedia traffic, in real time

  • In case of Ad hoc On-Demand Distance Vector (AODV)/Dynamic Source Routing (DSR)/Optimized Link-State Routing (OLSR) which are not broadcast protocols, source nodes have up to N connections where each connection represents a link between the source and a neighbor node

  • When comparing the throughput of ad hoc routing protocols for the mobility models of Random Waypoint to that of a Reference Point Group Mobility model, we found that for the same relative speed, nodes in the group mobility models had a higher Average Spatial Dependence, which lead to a higher link duration, fewer dropped packets and higher Packet Delivery Ratio (PDR)

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Summary

Introduction

Broadcasting is a linear transmission mechanism, including multimedia traffic, in real time. Node 3 transmits S3 to node 2 who forwards the information to node 1 taking a total of 4 time slots. For XOR NC, if nodes 1 and 3 wish to exchange information it could be performed via the following: 1) node 1 transmits S1 to node 2, 2) node 3 transmits S3 to node 2, 3) node 2 performs a coding operation on the information and transmits S2 to both nodes 1 and 3, taking a total of 3 time slots as seen in Figure 2 [4]. The received information is decoded at the edges, an operation that is based on the type of Network Coding employed in the original coding operation. The relay upon receiving the packets from nodes 1 and 3, XORs both packets together, transmitting the new XOR' packet such as: S=2 S1 ⊕ S3

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