Abstract

This study aims to examine the potential negative attributes of the metaverse in which multiple users conduct social, cultural, and economic activities, interacting with each other through avatars. We analyzed movies about the metaverse, "Belle" and "Ready Player One," showing some negative attributes of the metaverse platform using thematic analysis. In "Belle," privacy-related threats and security-related threats were derived. On the other hand, in "Ready Player One," privacy-related threats, security-related threats, economy, and addiction issues were derived. Therefore, it is necessary to systematically classify the negative attributes related to the metaverse for its sustainable development. Furthermore, it is required to form a social discourse on these issues and to establish countermeasures.

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