Abstract
Virtual ergonomic assessment of product using digital human models has recently been receiving much attention. In order to evaluate usability of a handheld product, a digital hand model must be constructed and kinematic and mechanical interaction between the hand and product models must be simulated for ergonomic assessment in virtual space. The human hand, however, is a highly complex musculoskeletal system with large number of joint and muscle degrees of freedom. Therefore, there are many possible ways to grasp an object. In the present study, we developed a method to estimate a grasping posture of the human hand for a given object based on a physiologically plausible criterion, i.e., minimization of muscle load, based on a three-dimensional anatomically-based hand musculoskeletal model.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: The Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec)
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.