Abstract

We present a primer on multisensory experiences, the different components of this concept, as well as a reflection of its implications for individuals and society. We define multisensory experiences, illustrate how to understand them, elaborate on the role of technology in such experiences, and present the three laws of multisensory experiences, which can guide discussion on their implications. Further, we introduce the case of multisensory experiences in the context of eating and human-food interaction to illustrate how its components operationalize. We expect that this article provides a first point of contact for those interested in multisensory experiences, as well as multisensory experiences in the context of human-food interaction.

Highlights

  • Our life experiences are multisensory in nature

  • We present a primer on multisensory experiences

  • We presented a primer to multisensory experiences

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Summary

INTRODUCTION

Our life experiences are multisensory in nature. Think about this moment. Multisensory experiences are increasingly changed and enabled through technology, there is growing research on the topic in HCI (Obrist et al, 2017) For this reason, the sensory elements that are crafted in an event can be physical, digital, or a combination of both (mixed reality). In the context of HFI, multisensory experiences refer to impressions formed by specific food-related events, whose sensory elements (e.g., intrinsic, and extrinsic to the food, see for example, Wang et al, 2019) have been carefully crafted by someone for a given receiver (e.g., diners). The sensory elements may be real or digital (see Figure 2), and as such, the experiences may occur at any level of the reality-virtuality continuum In this case, concepts associated with multisensory food perception may be used as a base to craft the sensory elements, to deliver a given impression (e.g., Velasco et al, 2018). Receivers do not just passively receive, but can adjust experiences to their own needs (see Obrist et al, 2018)

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