Abstract

Transfer function design is one of the most important procedures in volume rendering. Transfer function maps, which is a function mapping relationship, data values to display attributes, such as color and opacity. This chapter introduces region growing- based multi-dimensional transfer function design method, which can improve the effect of the multi-dimensional transfer function design, and help the users save the time used in the interactive design and decrease the difficult. In order to use the spatial information as independent variable, we combine spatial information to generate multi-dimensional transfer function. This chapter discusses the GPU-based transfer function lookup method and illumination parameter setting problems. In the last part of this chapter, we discuss the data layout of large scale volume data set and its volume rendering methods.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.