Abstract
Field skipping is a variable technique for reducing drastically the bit rate necessary to transmit a television signal. All fields have to be reconstructed at the receiver end, but nearest-neighbor or linear interpolations give poor performances when significant scene activity is present; therefore, some motion compensation scheme is mandatory. Although any of the algorithms proposed for motion estimation can be used for motion compensated interpolation, in this paper only the pel-recursive algorithm is considered. Past experience is briefly summarized and, based on criticism, improvements to the basic algorithm are proposed that seem to lead to an estimated motion field that is accurate enough. Multiple recursions and appropriate selection rules are proposed to counteract streaking effects of the recursive algorithm when it crosses image boundaries. The estimation of a forward and a backward motion field is used to identify image areas where occlusion effects are present. Experimental results are presented that seem to indicate that the proposed interpolation scheme has good performance.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
Published Version
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