Abstract

This article discusses the molecularization of the body and the meanings pointed out via cyborg bodies in the context of animated characters. We analyze films of Ghost in the Shell (Mamoru Oshii, 1995), Ghost in the Shell: SAC_2045- Sustainable War (Shinji Aramaki Michihito and Fujii Kenji Kamiyama, 2021), Gunnm (Hiroshi Fukutomi, 1993), and Alita: Battle Angel (Robert Rodriguez, 2019) in the context of related philosophical discussions. We carry out the discussion about the body on two axes. First, we examine forms of presenting the modular bodies and discuss their socio-cultural connections. In these narratives, the evolution of the body beyond organic boundaries transforms it into a space where the character reflects the subjectivity and a tool that offers a narcissistic experience of omnipotence regarding bodily strength and competence. However, it sometimes causes the characters to become alienated from their bodies and engage in existential inquiries. Thus, secondly, we examine the existential inquiries/crises of the characters arising from the modularization of their bodies and the philosophical connotations that these emphases indicate. If on this axis, posthumanist arguments that stand out with objections to Cartesian distinctions such as machine-human, mind-body, woman-man, and anthropocentric approaches constitute the focus of the discussions.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.