Abstract

The development of new teaching methods is an important condition that increases the universal and professional competence of future professionals, which in turn accelerates the process of postgraduate adaptation in the professional communities of culture and art. The aim of the study is to develop methodological principles and techniques for effective teaching of art students. The article reevaluates the fundamental techniques of higher education, focusing on the role of a teacher and student in this process. As a result, we provided a theoretical summary of the experience of teaching disciplines in the field of art and culture. Based on the system-activity approach and human-personal pedagogy research, the study showed the effectiveness of the business game as an interactive method of learning in a rapidly changing socio-cultural environment. We also determined the features and basic pedagogical principles of organizing and conducting business game. The study demonstrated the strengths of business game as an imitative collective game method of active learning in work with students studying art history disciplines. A new form of business game for the disciplines of art history cycle was put forward. We argues that the acquired knowledge and skills meet the needs of professional communities in regards to the competences of young professionals in the field of culture and arts.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call