Abstract

The methodological aspects of participatory architectural and landscape design in interaction with methods of interactive training in the disciplines "Compositional Modeling" and "Architectural and Landscape Organization of the Territory of Residential and Public Buildings" are considered. The article substantiates the need to introduce active learning and social interaction in the process of professional and additional education of gaming technology architects with the possibility of its direct use here and now. Further, the authors speculate on participation in interactive interaction, activity games, visual fixation of the study of the historically developed language of architectural semantics, a holistic worldview and the ability to solve traditional architectural problems with actual means. The authors provide the methods for the establishment of operative feedback by means of infographic with a designation of a problem and an illustration of means of its decision, use of game prototypes involving citizens of different ages and social status in the collective processes.

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