Abstract

This study aims to determine what the students at KOU Sport Sciences Faculty think about e-sports via using metaphors. In accordance with this aim, 293 volunteering students were given a questionnaire which evaluates their opinions about e-sports via metaphors. According to the results, which was applied by descriptive analysis, 47,4% of the students at Sport Sciences Faculty admitted that they hadn’t heard of e-sports before. 56,9 % of the female students and 51,3% of the male students stated they had heard of this concept. The most frequently used metaphors by all the students were found to be ‘’digital technological environment’’ (9,2%); ‘’basic need’’ (7,5%); and ‘’entertainment-games’’ ( 6,8%). The results for female students were as follows: The rate for ‘’basic need’’ 9,2% ; ‘’positive feeling’’ 6,2 %; and ‘’entertainment-games’’ 4,2%. As for the male students; 11% of them used metaphors for ‘’digital technological environment’’; 7,5% ‘’entertainment-games’’ and 7% “basic need”

Highlights

  • E-sport history it is accepted that it started between 1980 and 1990, the first real e – sport struggle started with the “Quake” tournament organized by 2,000 participants in 1997[1]

  • The aim of this study was to determine the level of knowledge and metaphors of the students of the Faculty of Sports Sciences of Kocaeli University about “e-sport”

  • E-sports metaphors created categories are examined according to the sections read; Physical Education and sports teacher and sports management departments tend to “digital technological Media metaphors” category because of the fact that in terms of the content of the courses in which the laws and laws are processed mainly because of the fact that they are included in the programs rather than it is thought that they can be directed to the meaning of a dictionary

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Summary

Introduction

E-sport history it is accepted that it started between 1980 and 1990, the first real e – sport struggle started with the “Quake” tournament organized by 2,000 participants in 1997[1]. He chose sports as a profession and was put into academic life in order to receive education in this field, and he was wondering whether the students who continue to the Faculty of Sports Sciences, a place where sports-related information is gained, are aware of these changes in the field of sports. The comparison of whether these metaphors have created a change in gender or not has constituted another purpose

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