Abstract
Proper integration of sensory cues facilitates 3D user interaction within virtual environments (VEs). Studies showed that the integration of visual and haptic cues follows maximum likelihood estimation (MLE). Little effort focuses however on the mechanism of integrating force and vibrotactile cues. We thus investigated MLE's suitability for integrating these cues. Within a VE, human users undertook 3D interaction of navigating a flying drone along a high-voltage transmission line for inspection. The users received individual force or vibrotactile cues, and their combinations in collocated and dislocated settings. The users' task performance including completion time and accuracy was assessed under each individual cue and setting. The presence of the vibrotactile cue promoted a better performance than the force cue alone. This agreed with the applicability of tactile cues for sensing 3D surfaces, herein setting a baseline for using MLE. The task performance under the collocated setting indicated a degree of combining the individual cues. In contrast, the performance under the dislocated setting was alike under the individual vibrotactile cue. These observations imply a possible role of MLE in integrating force and vibrotactile cues for 3D user interaction within VEs.
Highlights
Virtual environments (VEs) need to provide human users with multi-sensory feedback [3]
Using the Unity game engine, we developed a VE for a 3D interactive task
Normality tests were conducted to verify the eligibility of these data for analysis of variance (ANOVA) analyses
Summary
Virtual environments (VEs) need to provide human users with multi-sensory feedback [3]. For the modality of haptics, sub-categorical cues include kinesthetic force and pressure, as well cutaneous textures of surfaces (e.g., vibration, etc.) [6, 12] Such cues have been applied to enhance user interaction within VEs [11]. Due to design restriction and implementation of haptic devices, force and vibrotactile cues could be collocated or dislocated for 3D user interaction within VEs [13, 15]. Proper integration of both cues is paramount for creating intuitive VEs and
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