Abstract

An important and challenging problem in the evaluation of baseball players is the quantification of batted-ball talent. This problem has traditionally been addressed using linear regression or machine learning methods. We use large sets of trajectory measurements acquired by in-game sensors to show that the predictive value of a batted ball depends on its physical properties. This knowledge is exploited to estimate batted-ball distributions defined over a multidimensional measurement space from observed distributions by using regression parameters that adapt to batted ball properties. This process is central to a new method for estimating batted-ball talent. The domain of the batted-ball distributions is defined by a partition of measurement space that is selected to optimize the accuracy of the estimates. We present examples illustrating facets of the new approach and use a set of experiments to show that the new method generates estimates that are significantly more accurate than those generated using current methods. The new methodology supports the use of fine-grained contextual adjustments and we show that this process further improves the accuracy of the technique.

Highlights

  • Radar and optical sensors have been installed in Major League Baseball (MLB) stadiums in recent years and collect several terabytes of data during each game [1]

  • In order to exploit this principle we developed a new method for distribution estimation that transforms an observed distribution over local regions of measurement space

  • We show that by modeling the variation in the predictive value of batted balls, the measurement space partitioning (MSP) method improves on the accuracy of existing methods for estimating batted-ball talent level

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Summary

INTRODUCTION

Radar and optical sensors have been installed in Major League Baseball (MLB) stadiums in recent years and collect several terabytes of data during each game [1]. Player talent level on batted balls is defined as the expected value of a statistic which can be estimated from a sample of observations. An intuitively appealing measure of talent level is the naive estimate which is the value of the batted ball statistic over a player’s observed sample. Several ML methods have used sensor data to quantify player performance on batted balls These methods include a technique [18] that combines knearest neighbors with a generalized linear model as well as techniques [10] [19] that use kernel density estimates within a Bayesian framework. We show that by modeling the variation in the predictive value of batted balls, the MSP method improves on the accuracy of existing methods for estimating batted-ball talent level Another advantage of the MSP approach is the ability to incorporate fine-grained contextual information into estimates. Prediction is the process of using the observed data to predict the unobserved performance y(j) for each player j

LINEAR REGRESSION
VARYING OBSERVED SAMPLE SIZE
ESTIMATING MEASUREMENT SPACE DISTRIBUTIONS
MACHINE LEARNING
CONCLUSION
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