Abstract

In this working paper gaming is considered as a tool for applied systems analysis and special emphasis is given to the following areas: (*) reasons for the management simulation game development; (*) taxonomy and definitions; (*) methodological problems in the design and implementation of management games; (*) design of the simulation system of models in the game; (*) multilevel management simulation games; (*) applications and transfers of management games. The goal of the paper is to disseminate gaming methods and results that have been obtained in the socialist countries when this approach was used for educational purposes, for teaching students and managers, and for research and operational purposes to test ideas and resolve situations in the decision making process. Finally , we hope that fulfillment of this goal will contribute to bringing together the scientists working in this area by using IIASA's unique position in the east-west scientific relationship.

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