Abstract

Technology is ever changing and ever growing. One of the newest developing technologies is augmented reality (AR), which can be applied to many different existing technologies, such as: computers, tablets, and smartphones. AR technology can also be utilized through wearable components, for example, glasses. Throughout this literature review on AR the following aspects are discussed at length: research explored, theoretical foundations, applications in education, challenges, reactions, and implications. Several different types of AR devices and applications are discussed at length, and an in-depth analysis is done on several studies that have implemented AR technology in an educational setting. This review focuses on how AR technology can be applied, the issues surrounding the use of this technology, viewpoints of those who have worked with AR applications; it also identifies multiple areas to be explored in future research.

Highlights

  • AAP (American Academy of Pediatrics). 2011a, June 13

  • Young children live in a world of interactive media

  • Educators who lack technology skills and digital literacy are at risk of making inappropriate choices and using technology with young children in ways that can negatively impact learning and development

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Summary

Statement of the Issues

Technology and interactive media are here to stay. Young children live in a world of interactive media. The Early Childhood Obesity Prevention Policies (Birch, Parker, & Burns 2011; Institute of Medicine of the National Academies 2011) recommend that child care settings limit screen time (including television, videos, digital media, video games, mobile media, cell phones, and the Internet) for preschoolers (age 2 through 5) to fewer than 30 minutes per day for children in half-day programs or less than one hour per day for those in full-day programs. Literate educators who are grounded in child development theory and developmentally appropriate practices have the knowledge, skills, and experience to select and use technology tools and interactive media that suit the ages and developmental levels of the children in their care, and they know when and how to integrate technology into the program effectively. Educators who lack technology skills and digital literacy are at risk of making inappropriate choices and using technology with young children in ways that can negatively impact learning and development

The Position
NAEYC and the Fred Rogers Center recommend that early childhood educators
Summary
National Association for the Education of Young Children
Full Text
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