Abstract

This paper presents a method to reduce the computation and memory access for variable block size motion estimation (ME) using pixel truncation. Previous work has focused on implementing pixel truncation using a fixed-block-size (16 times 16 pixels) ME. However, pixel truncation fails to give satisfactory results for smaller block partitions. In this paper, we analyze the effect of truncating pixels for smaller block partitions and propose a method to improve the frame prediction. Our method is able to reduce the total computation and memory access compared to conventional full-search method without significantly degrading picture quality. With unique data arrangement, the proposed architectures are able to save up to 53% energy compared to the conventional full-search architecture. This makes such architectures attractive for H.264 application in future mobile devices.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.