Abstract
IntroductionVideo-gaming has often been investigated during the past decades, especially pathological use of videogames. Yet, psychological studies investigating gamers’ characteristics and features of videogames are rare, especially in France. Would it not be relevant to better understand players and videogames in order to better understand results from the scientific literature? ObjectivesThe present study aims to answer the following questions: Who plays videogames? Who plays what? What are the risks? Method and resultsA questionnaire was distributed to 1600 participants aged 26,39±7,41 years. To investigate player characteristics depending on each type of videogame, we divided our sample into several groups including action-adventure gamers (N=826), simulation gamers (N=331), role and battle gamers (N=277) and strategy gamers (N=115). Questions were about sociodemographic characteristics, gaming habits and gaming disorder (Game Addiction Scale). Results pointed out that strategy gamers were mainly female and older with shorter gaming times. Moreover, they would be less subject to gaming disorder. In contrast, role and battle gamers, simulation gamers and action-adventure gamers were more apt to be male and younger with longer gaming times for the first type (i.e., role and battle games). The latter and action-adventure games were also more associated with gaming disorder. ConclusionThe present study has allowed us to clarify contradictory results from the scientific literature, and at the same time it gathered considerable relevant information about gamers’ characteristics, especially French gamers.
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