Abstract

Mobile and digital technologies can support learning experiences outside of the traditional classroom contexts and provide opportunities for collaborative elearning initiatives. Following design-based research (DBR) principles, curriculum developers face challenges in building mobile learning opportunities that are fit for purpose, adequately supported, and embraced by instructors and students alike. However, published accounts of mobile and technology-enhanced learning initiatives are currently largely restricted to ‘successes’ and lack descriptions of the processes and challenges involved in development. Critical factors for success – derived from accounts of ‘failed’ projects – may also be useful to guide the planning of initiatives in development. I present here potential steps towards a guiding framework for mobile and technology-enhanced learning developers that incorporates both an appraisal of these critical success factors within the context of a developing initiative and the instructive value of ‘productive failure’.

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