Abstract

This paper presents the lane-merging strategy for self-driving cars in dense traffic using the Stackelberg game approach. From the perspective of the self-driving car, in order to make sufficient space to merge into the next lane, a self-driving car should interact with the vehicles in the next lane. In heavy traffic, where the possible actions of the vehicle are pretty limited, it is possible to conjecture the driving intentions of the vehicles from their behaviors. For example, by observing the speed changes of the human-driver in the next lane, the self-driving car can estimate its driving intention in real time, much in the same way of a human driver. We use the principle of Stackelberg competition to make the optimal decision for the self-driving car based on the predicted reaction of the interacting vehicles in the next lane. In this way, according to the traffic circumstances, a self-driving car can decide whether to merge or not. In addition, by limiting the number of interacting vehicles, the computational burden is manageable enough to be implemented in production vehicles. We verify the efficiency of the proposed method through the case studies for different test scenarios, and the test results show that our approach is closer to the human-like decision-making strategy, as compared to the conventional rule-based method.

Highlights

  • The recent development of self-driving cars has shifted the concept of partially autonomous driving from purely imaginary to the real

  • This paper presented the lane-merging strategy for a self-driving car in dense traffic using the Stackelberg game approach, which included the driving intention of the surrounding vehicles

  • Based on the Stackelberg game theory, the decision of the self-driving car is made in such a way as to maximize utility function that is affected by the self-driving car as well as the interacting vehicle

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Summary

Introduction

The recent development of self-driving cars has shifted the concept of partially autonomous driving from purely imaginary to the real. To resolve the technical problems mentioned above, we propose the game theoretic decision-making strategy that enables the self-driving car to consider the interactions with the surrounding vehicles. We model human thinking processes using game theory as a good candidate to handle heavy traffic conditions in which vehicles affect each other [6] In this approach, the game participants are assumed to be rational players that make decisions maximizing their own utility [7]. We develop the decision-making strategy for a vehicle merging into another lane in dense traffic where all vehicles interact with each other. In this paper, the self-driving cars consider interactions only with a single interacting vehicle in the lane In this way, the computational load of the proposed method is manageable enough to be implemented in the hardware.

Problem Statement
Vehicle Model and Action Space
Action Set
Intelligent Driver Model
Stackelberg Game
Real Time Politeness Estimation
Case Studies
Test Environment Setup
Rule-Based Lane Merging
Conclusions
Full Text
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