Abstract

Securing the wireless medium is essential to provide the ubiquitous wireless services that we desire. Many studies have explored adaptive attackers and defenders but few have explored the interaction when both players adapt. In this work, we explore the design of an adaptive defender and attacker using an observe-and-adapt strategy. We simulate these algorithms and explore the interaction of adaptive players in two different jamming games. We show that when only one player adapts they improve their performance but when both players adapt the outcome it is often reflective of biases in the game.

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