Abstract

Joyce Weisbecker was always interested in her father Joseph’s work. What child wouldn’t be? Joseph was the inventor of the Think-a-Dot and other games, a writer, and a magician who loved learning and teaching. But that’s not all. Joseph was also the engineer who led RCA into a new technological era with his 8-bit microprocessor architecture. Throughout the 1970s, he prototyped and developed a number of programmable video games, educational systems, and game consoles, all showcasing what a game changer the microprocessor was going to be to a nascent consumer electronics industry. These included the hobbyist’s build-it-yourself COSMAC Elf articles and the Studio II programmable video game console. Weisbecker followed along with her father’s inventions, spending time with him in his at-home workshop, and in the summer of 1976, before her freshman year in college, she sold her car race game <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">Speedway</i> to RCA for its Studio II, making her the first indie game developer.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.