Abstract

IT governance of projects needs collaboration among several organisms. Collaboration is ensured by building network of collaboration between the collaborating entities; IT collaboration between organisations can play an important role to achieve business objectives. In order to build such networks of collaboration at a real scale need modelling social interactions between different actors in order to share, analyse, and suggest improvements for a collaborative perspective. This paper describes a new tool for collaboratively modelling based on actor network theory. *CollabANT system is based on actor network theory and game theory algorithm that efficiently provides abstract models of collaboration between different actors aiming at uncovering cost allocations concerns. We demonstrate the effectiveness of our approach with a real case study. The analyse of *interessement phase reveals that we are able to increase the cost saving objectives within a collaborative mode. We also present a what-if simulation feature to assess the impact of scenarios related to future collaboration evolution. Furthermore, we provide a live deployment of the *CollabANT system that allows users to explore the dynamics of collaboration networks in place as well as their involvement over time.

Full Text
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