Abstract
Our construction of a stable visual world, despite the presence of saccades, is discussed. A computer-graphics method was used to explore transsaccadic memory for complex images. Images of real-life scenes were presented under four conditions: they stayed still or moved in an unpredictable direction (forcing an eye movement), while simultaneously changing or staying the same. Changes were the appearance, disappearance, or rotation of an object in the scene. Subjects detected the changes easily when the image did not move but when it moved their performance fell to chance. A grey-out period was introduced to mimic that which occurs during a saccade. This also reduced performance but not to chance levels. These results reveal the poverty of transsaccadic memory for real-life complex scenes. They are discussed with respect to Dennett's view that much less information is available in vision than our subjective impression leads us to believe. Our stable visual world may be constructed out of a brief retinal image and a very sketchy, higher-level representation along with a pop-out mechanism to redirect attention. The richness of our visual world is, to this extent, an illusion.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.