Abstract

Purpose: This research aims to examine the life satisfaction of esports players in terms of mindfulness and motivation to play. In this study, in which the relational screening model was used, 
 Material and Methods: T.C. 257 esports athletes who participated in the Esports Literacy project supported by the Ministry of Youth and Sports were included. In this study, as data collection tools "Online Gaming Motivation Scale", "Motivational Playing Scale”, “Life Satisfaction Scale”, “Bergen Insomnia Scale”, and “Conscious Awareness Scale” was used. 
 Results: The findings of the study showed that motivation to play, mindfulness and insomnia explained 13% of the variance in life satisfaction in esports athletes. It has been determined that there is a negative and significant relationship between sleeplessness and life satisfaction of esports athletes, a positive and significant relationship between motivation to socialize in the game and success motivation in the game, mindfulness has a negative relationship with insomnia and a positive and significant relationship with success motivation in the game. 
 Conclusion: As a result, it is thought that increasing life satisfaction, conscious awareness, motivation to socialize in the game and success motivation in the game, and reducing the insomnia of the esports athletes are the factors that need to be improved for the athletes to increase their game performance and be more successful in their careers.

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