Abstract

This article is dedicated to the issues of introduction of over-fives to the virtual world. The urgent character of research topic is directly related to the today’s process of informatization of education in Russia. The area of scientific fields is outlined within the framework of which the informatization of education and organization of the process of learning of information technology by children is researched. Theoretical research has been analyzed; it has revealed that insufficient level of innovations in preschool education is caused by the low level of informatization of a pre-school educational institution. The emphasis of the article is placed on the stages of introduction of children to the virtual world. Today, the concept “virtual world” in the psychological and pedagogical research of the preschool childhood is examined in the context of development of computer skills, influence of interactive games on the mental development of a child. The ability to actively act in the computer game environment, the plot and the content of computer games are pushed closer to the real-life conditions, in consequence of which the concepts “virtual world” and “computer game” are highly related and even synonymic at times. This information is of practical importance, since it allows using the suggested games so that children could learn different ways of their introduction to the virtual world in pre-school educational institutions. This topic is multifaceted in nature.

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