Abstract

Goal of this research is to introduce how the implementation of Interaction Design can solve problem of UI/UX in mobile devices. The method used here is Interaction Design, the study of designing interactive digital products with user-centered approach to deliver engaging and better user experiences (UX). One of interesting interactive product is University Timetable Plotting System, an application used to manage course scheduling that produces busy screen with large timetable. Problems occurred because this system have inadequate support for user with relatively low resolution (like smartphone) compared to desktop thus affect negative UX. Interaction design workflow begins with collecting data to establishing requirement, following with designing alternatives. Based on usability evaluation, Instruction approach proved to produce high satisfaction rating rather than direct manipulation approach. This research proved that Interaction Design could be utilize on the process of creating Interactive Products. In conclusion its challenging to convert plotting UI into mobile version and this paper demonstrate that Interaction design successfully guides developer and UI designer to design better UI/UX experiences.

Highlights

  • Interaction Design had been known as a workflow to guide developer and designer to create Interactive Products, such as University Timetable Plotting System (UCTP) which create weekly schedule throughout semester that satisfies its stakeholder [1,2]

  • In conclusion its challenging to convert plotting UI into mobile version and this paper demonstrate that Interaction design successfully guides developer and UI designer to design better UI/user experiences (UX) experiences

  • In matter of facts there are another software methodology proposed by previous research, which are Agile UX, Skeuomorphism, Five Design Sheet (FdS), and Interaction Design

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Summary

Introduction

Interaction Design had been known as a workflow to guide developer and designer to create Interactive Products, such as University Timetable Plotting System (UCTP) which create weekly schedule throughout semester that satisfies its stakeholder (mostly student and lecturer) [1,2]. This system produce busy screen with large timetable, and obviously affect negative UX on mobile devices. Agile processes ignore resources needed to produce user-centered products [6]. The core concept of Skeuomorphism is how an UI component have

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