Abstract
Aiming at the attack and defense game problem in the target-missile-defender three-body confrontation scenario, intelligent game strategies based on deep reinforcement learning are proposed, including an attack strategy applicable to attacking missiles and active defense strategy applicable to a target/defender. First, based on the classical three-body adversarial research, the reinforcement learning algorithm is introduced to improve the purposefulness of the algorithm training. The action spaces the reward and punishment conditions of both attack and defense confrontation are considered in the reward function design. Through the analysis of the sign of the action space and design of the reward function in the adversarial form, the combat requirements can be satisfied in both the missile and target/defender training. Then, a curriculum-based deep reinforcement learning algorithm is applied to train the agents and a convergent game strategy is obtained. The simulation results show that the attack strategy of the missile can maneuver according to the battlefield situation and can successfully hit the target after avoiding the defender. The active defense strategy enables the less capable target/defender to achieve the effect similar to a network adversarial attack on the missile agent, shielding targets from attack against missiles with superior maneuverability on the battlefield.
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