Abstract
<p>In this paper, we propose a framework for hand tracking in human-computer interaction applications. Leap Motion is used today as a popular interface in virtual reality and computer games. In this study, we evaluated the merits and drawbacks of this device. The limitations of this device restrict the user’s free movement. The purpose of this study is to find an optimal solution for using Leap Motion. We propose a framework to estimate the pose of the hand in a bigger space around Leap Motion. Our framework uses an integration of Leap Motion with a camera that are placed in two different places to capture the information of the hand from various views. The experiments are designed based on the common tasks in the human-computer interaction applications. The finding of this study demonstrates that the proposed framework increases the precise interaction space.</p>
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