Abstract

The proliferation of mobile devices such as smartphones and tablet computers are the newest paradigm shift occurring in the field of computing and engineering education. This paper presents an empirical and comparative evaluation of mobile application development platforms and tools as experienced by five undergraduate students who spent the summer of 2012 learning about and developing mobile apps at the Centre for Mobile Education and Research (CMER.CA), under the supervision of the first author. The students have worked with a wide variety of mobile platforms and tools, and hence the paper provides insights and recommendations into selecting mobile platform(s) to consider using in the Computing curricula.

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