Abstract

Previous studies have revealed the role of relative performance information feedback on providing agent incentives under a relative rewarding scheme through laboratory experiments. This study examines the impact of relative performance information feedback of students' performance on their examination score under the relative grading scheme in an actual educational environment. Conducting a randomized controlled trial in a compulsory subject at a Japanese university, we show that the relative performance information feedback has a significantly positive impact on the students' examination score on average, but that the average positive impact is derived by the improvement of low-performing students.

Highlights

  • Does relative performance information feedback improve a student’s incentive to study under a relative grading scheme? Many consider information feedback associated with a reward environment as an efficient way of increasing the incentives of students to study

  • Conducting a randomized controlled trial in a compulsory subject required for university graduation, we examine the impact of relative performance information feedback on students’ examination scores

  • We demonstrate that the average positive impact on the final examination scores is through the improvement of low-performing students in the midterm examination

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Summary

Introduction

Does relative performance information feedback improve a student’s incentive to study under a relative grading scheme? Many consider information feedback associated with a reward environment as an efficient way of increasing the incentives of students to study. Andreoni and Brownback [3] construct a theoretical model of relative grading employing an all-pay auction and demonstrate that low skilled subjects decrease effort but high skilled subjects increase effort as the auction size increases. These suggest that relative performance information feedback affects student decision-making in providing effort. Aoyagi [4] and Ederer [5] theoretically analyze information feedback in a dynamic tournament context

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