Abstract
This paper relates two tenets of modern acquisition, Information Architecture (IA) and reuse. An IA is the product of a modeling effort performed at the analysis level of system development that identifies essential information elements and describes the fundamental characteristics and behavior of the objective system. Principles and observations on reuse, including definitions and criteria to be used in applying reuse in the system engineering and software development process, are presented. The two tenets are related to show how the IA supports reuse as an element of an overall system engineering and software development approach, particularly when that approach is intentionally defined to emphasize reuse. The paper draws from recent efforts in the Ballistic Missile Defense (BMD) Program to implement modern acquisition practices, emphasize reuse and develop IAs for the National Missile Defense (NMD) Battle Management, Command, Control and Communications (BMC3) system. The intention of this paper is to offer observations and examples that would help system developers achieve successful reusability in their products. Such products would include the IA itself as well as system engineering and software development products generated with an IA-based approach to system development.
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