Abstract

AbstractAdvancement in the area of software engineering, mobile computing together with web technologies have paved way for myriad range of applications, including good quality E-learning software’s, delivering online classes in real time to unlimited number of students across the world, on a personalized E-learning space for every student. These E-learning software systems have virtually made the whole world as a single campus education hub. However, development of these software’s has been a challenge for industry, as the requirement of various stakeholders–learner, educator, institutional management, accreditation bodies, has to be handled in the software effectively. Software systems developed for E-learning applications should implement all the requirements of its diverse stakeholders and must be delivered well in time. Delays, incomplete software and faulty modules could be a big failure for educational institute. To be able to deliver the software within deadline, software’s are delivered in increments. In order to support incremental delivery, paper proposes a new requirement prioritization method that selects those requirements for implementation that are essentially required by stakeholders and has a lower regression count associated with them, thereby reducing regression testing effort.This paper reports the advantages reaped from E-learning software project of “Virtual Classroom” employed in teaching “Multimedia Technologies” course to undergraduate students of sixth semester. Total 50 students, enrolled under both distance education and full time education (25 in each category), were asked a set of questions. Results indicate that E-learning system would bring revolution in the field of education, whether study program is full time, part time or a distance education program. Students found augmenting classroom teaching with the use of E-learning software systems as an enriching experience.

Highlights

  • Research in the area of software engineering had been focussed on improving quality of developed software

  • Conclusion and future work The objectives of this paper were twofold i.e. main objective involves accessing the applicability of E-learning software system in the education sector and another is to propose a method to incrementally develop high quality E-learning system such that it could be an asset to education organization

  • Such a system will be delivered without any delay with almost all preferences of diverse stakeholders implemented in a resource constrained environment

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Summary

Introduction

Research in the area of software engineering had been focussed on improving quality of developed software. Section “Survey of Applicability of E-Learning Software In Education Sector: A Case Study” gives the survey conducted by means of questionnaire administered to students registered in full time and distance education mode as experimental subjects. Section “Proposed Prioritization Model: Development of E-learning software system” gives the proposal for a new requirement prioritization model termed as “CCR” technique where First C stands for Customer satisfaction, second C stands for cost and R stand for Regression count This model stresses on selection of those requirements that provides maximum customer satisfaction to its intended users (one of the important criteria for educational sector software success) and lowest cost and highest regression count value. Students were of the opinion that the E-learning system would make problem solving an interactive collaborative session Such systems would allow them to attend live lectures which would result in matching the full time education

15 Strongle Agree
Findings
Conclusion and future work
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