Abstract

The calculation of the shadows that building environment, building elements or shading devices may cast on the building envelope, plays a key role in load calculations and building energy simulation. Algorithms for solar shading calculations have direct repercussions on the accuracy of the results and the computational times of building simulation tools. This paper presents an improved method for direct solar shading calculations based on the projection of every polygon on a unique receiving surface and incorporates recent and high efficient algorithms to solve polygon intersections. Firstly, the method is shortly described. Secondly, it is validated by comparisons with other methods, experimental results and European standards. Then, a comparison test between the proposed and conventional methods is presented to assess computational speed improvement. Finally, the main advantages of the proposed method are discussed.

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