Abstract
The article discusses the practical application of the STEAM concept in the framework of educational robotics classes. STEAM education is a model that combines the natural sciences and engineering subjects into a system. It is based on an integrative approach: technology, physics, engineering, informatics and mathematics are taught not separately, but in connection with each other to solve real technological problems. This approach teaches us to consider problems as a whole, and not in the context of one area of science or one technology. In the article, to find a solution to the problems of robot movement, a complete mathematical study is carried out, which solves the following questions: the problem of rectilinear movement of a robotic cart, options for turning it in place (relative to the center or around one of the wheels), moving along circular trajectories with partially known parameters (with a given radius or movement along a sector of a circle of initially unknown radius with a known chord length and lift height above the chord in the middle of the section). The result is tested by building a program in the TRIK Studio environment with a demonstration of the result by a virtual robot.
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