Abstract

In the high-speed real-time image processing system, an arbitration module is used to solve the problem of access conflicts when single port memory is shared within functional modules of FPGA. In this paper, the shared memory characteristics of each port module are briefly analyzed, and then the implementation mechanism and the specific design steps of arbiter logic are given. Finally, the logic is applied to a high-speed real-time image processing system, and the results show that the arbitration logic meets the requirements of real-time image system.

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