Abstract

This research is needed to explain the planning, implementation and results of using wordwall educational game media in Islamic Religious Education subjects at UPT SMP Negeri 13 Solok Selatan. This research uses field research or direct research as part of the qualitative research methodology. Observation, interviews and documentation were used as data collection techniques. Primary and secondary sources can be used to collect data. The data analysis techniques used in this research include data collection, data reduction, data presentation, and drawing conclusions. Researchers used the triangulation technique to validate the data. Based on research findings, teachers organize learning, prepare learning materials and implement wordwall educational game media as part of the learning process. Meanwhile, students' enthusiasm and motivation for learning increased after implementing the wordwall educational game media in the Islamic Religious Education subject at UPT SMP Negeri 13 Solok Selatan, this was shown by increasing student activity in the learning process and increasing students' understanding of the Islamic Religious Education learning material.

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